Second life viewer windows 1011/22/2023 Microsoft's "Visual Studio Dev Essentials" to get the download link (see (5)). You (still) can get VS2017 Community Edition for free but will need to join You need a C++ VS2017 Community Edition build environment, Python (v3.6.8 Howto for Windows would cover everything else you would need to know. While it does not depend on LL's "autobuild" tools, it's build The Cool VL Viewer has been using VS2017 for Windows builds for quite a > What do I upgrade to get to the new toolchain? only VS2017 and autobuild? > is there an updated "installing the tools to build the viewer" page on the Of course, this isn’t a problem if you don’t need to retain VS2013. Sometimes their installation can confuse things and result in their coming into play when you’re expecting to work with VS2013. Tip – If you’re on Windows Insider, beware grabbing early versions of Windows SDKs. Once you’ve done it once, you’ll know what to expect when you do it on your usual build system. Tip – if you have a spare Windows system, get that up and running as a VS2017 build environment first. Tip – you may need to manually nuke the existing autobuild with rm /cygdrive/c/Python27/Scripts/autobuild* and rm -fr /cygdrive/c/Python27/Lib/site-packages/autob* otherwise pip is likely to say it’s already present if you try to update it. Tip – if you ever think you might need to revert autobuild, clone the repo and point the install command at the local repo checked out to whichever version you want to retrieve. The 1.1.7 version number spanned a range of commits during which the VS2017 detection was added. Tip - If you have autobuild 1.1.7 there’s a good chance it has the VS2017 detect logic inside. The autobuild fetch command is almost the same as documented on the wiki at However, the repo to use is now autobuild-git and the command needs to be ‘git+’ instead of ‘hg+’. If you’re going to have a problem, it’ll be VS2017 coming into play when you actually wanted VS2013 □ Generally the build process will find the newest VS so long as autobuild is new enough. If you have pending work for some autobuild package in a Mercurial fork of the previous canonical repo, you should be able to convert that fork to a branch of your local clone of the new git canonical repo using hg-git, and proceed as if you were working in a git branch from the outset.All autobuild package canonical repositories have finally been converted to git. We'll get that fixed, hopefully before too many people need to build the viewer with VS 2019. If you have VS 2017 plus newer versions of Visual Studio installed, Kitty surfaced a bug in autobuild 1.1.9: it blows up because the Microsoft vswhere tool reports paths for VS 2017 and VS 2019 in a string where autobuild expects a single pathname.Setting the environment variable AUTOBUILD_VSVER=120 selects VS 2013. If you have VS 2017 and older versions of Visual Studio installed, autobuild should select VS 2017 by default.If you have an older version, please update. The current version is 1.1.9, but 1.1.8 should also work. Only the newest versions of autobuild can even find VS 2017.The updated code on lindenlab/viewer's master branch is not compatible with VS 2013. You must install VS 2017 to continue local development.It's primary goal is to enhance and refine the visuals of Second Life as well as having unique design approaches and features. Uses non-standard and misleading values for avatar complexityīlack Dragon, formerly known as Niran's Viewer is a Viewer created and designed to change the way you experience Second Life in a whole, starting by changing defaults, declining all sorts of bells and whistles no one needs, re-designing the User Interface and trying things other Viewers are too scared of. Support Email: niranv dot dean at googlemail dot com Second Life Contact: NiranV Dean
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